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Re:Assassins Creed
Jun 08 2008 10:09:18 Just the other day, me and suresh were cribbing about how boring games were and how dull game reviewers (apart from Yahtze) were. Well, at least the game reviewer bit has been resolved very satisfactorily. You are the best writer operating currently among all I've read.
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#4529 |
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Re:Assassins Creed
Jun 08 2008 10:41:22 Oh yea, and the captions for your screenies are total LOLZ territory.
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#4530 |
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Re:Assassins Creed
Jun 08 2008 12:53:45 I haven't played BioShock yet... I have a feeling it's the only game that could come close to HL2. :(
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#4532 |
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Re:Assassins Creed
Jun 08 2008 16:35:02 ravenus wrote:So there's huge draw distance and no noticeable pop-in in any of the platforms or is that specific for the PC version?[/quote]
Can't give concrete judgement on platform comparisons, since I haven't spent time with the console versions, but I think it's uniform in that regard. The draw distances are huge, but they use a level of detail system and drop the texture detail of the objects really far away (you can see it in a couple of the screenies). @Laddu: Bioshock is a narrative experience is very cool, and its art design is also top-notch. As a game, however, it has its issues that keep it from getting near any of the HL games. Aw, shucks. Thanks guys. Man, getting those screenies was a pain in the ass, since I wanted one from each of the three cities - just to let you know, Damascus has a yellow tint, Acre a blue one and Jerusalem's slightly green. Easy way to figure if you've landed up in the right place or not. So yeah, that meant three different mission reloads and three whole sets of bullshit to sit through. |
#4539 |





