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TOPIC: Assassins Creed
#4526
Assassins Creed 3 Years, 11 Months ago  
This thread discusses the Content article: Assassins Creed

So there's huge draw distance and no noticeable pop-in in any of the platforms or is that specific for the PC version?
ravenus (Admin)
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#4529
Re:Assassins Creed 3 Years, 11 Months ago  
Just the other day, me and suresh were cribbing about how boring games were and how dull game reviewers (apart from Yahtze) were. Well, at least the game reviewer bit has been resolved very satisfactorily. You are the best writer operating currently among all I've read.
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#4530
Re:Assassins Creed 3 Years, 11 Months ago  
Oh yea, and the captions for your screenies are total LOLZ territory.
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#4532
Re:Assassins Creed 3 Years, 11 Months ago  
I haven't played BioShock yet... I have a feeling it's the only game that could come close to HL2. :(
LadduPrasad (User)
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#4539
Re:Assassins Creed 3 Years, 11 Months ago  
ravenus wrote:So there's huge draw distance and no noticeable pop-in in any of the platforms or is that specific for the PC version?[/quote]

Can't give concrete judgement on platform comparisons, since I haven't spent time with the console versions, but I think it's uniform in that regard. The draw distances are huge, but they use a level of detail system and drop the texture detail of the objects really far away (you can see it in a couple of the screenies).

@Laddu: Bioshock is a narrative experience is very cool, and its art design is also top-notch. As a game, however, it has its issues that keep it from getting near any of the HL games.

Aw, shucks. Thanks guys. Man, getting those screenies was a pain in the ass, since I wanted one from each of the three cities - just to let you know, Damascus has a yellow tint, Acre a blue one and Jerusalem's slightly green. Easy way to figure if you've landed up in the right place or not. So yeah, that meant three different mission reloads and three whole sets of bullshit to sit through.
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